Fast Renders for Fast Cars

André Matos

Porsche AG
Develop3D Live 2017
André Matos

Late one afternoon in March 2013, André Matos, born and raised in Azores (small paradise in the middle of the Atlantic), left his comfort zone searching for a professional challenge in Frankfurt. By sunrise on the following day, he wake up, grabbed a bike, took a deep breath and started a journey to the unknown.

Trying desperately to figure out a way to adapt to the market, André strangely started dreaming with Nvidia graphic cards.
Suffering sleepless nights trying to figure out the meaning of the dreams he decided to contact Chaos Group searching for answers… the team immediately diagnosed Vray RT syndrome.

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